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Can't select any shader

When launching the application and selecting an input source, the preview window correctly displays my screen. However, I am unable to select or apply any shaders.

Clicking on any shader in the shaders menu briefly flashes a "compiling shaders" window for a split second, then nothing happens. No shaders can be selected or applied.

Sequoia 15.4.1

4 comments

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Comments4

  • Andrew Sampson

    Team•

    May 17, 2025

    Hey there, first can you confirm which model MacBook you’re using?

    Second, can you also confirm you have an active session? To use a preset, you must be actively streaming from an input source such as glass mode on a display or a window clone.

    • inspektorpidozra

      •

      May 17, 2025

      So yeah, indeed a problem occurred because I didn’t choose an input source first, and a shader later. Thank you!

      So is it expected behavior, that after I choose an input source, the main screen vanishes and I cannot open a shader popup afterward?

      Because apparently, I need to open a popup with shaders and only after that pick an input source, which is kind of unintuitive for me.


      Just in case

      MBP M3 Pro

      • Andrew Sampson

        Team•

        May 17, 2025

        It’s possible to open the shader menu again with the keyboard shortcut (found in your settings), but i’ll be the first the UX is a bit wonky and I’m currently working on a redesign. In the meantime the next update will add a menu bar with quick actions.

        • jee75

          •

          Jan 7

          Why did you abandon this app?